1. cRPG

Mount And Blade Warband Campaign Multiplayer

I know that all of you are probably saying, 'Why are there no multiplayer mods in this stupid list? Isn't that what Warband is all about?'. And you are all correct. That is about to change now, because the only multiplayer mod for Mount and Blade Warband you will ever need is cRPG.

cRPG makes the inconsistent, buggy and hacker filled world of Mount and Blade Warband multiplayer mods take a 180-turn for greatness. This mod actually has several multiplayer overhauls written into its code, including more balanced weapons and equipment and improved matchmaking and server stability. While those are nice and certainly needed, the biggest reason why cRPG is on this list is because it adds a persistent multiplayer world, where your character gains levels and loot based on how well you kill other players in real-time. There is strategy, team-based play options and a deep and addicting grind. There is not much else to say about cRPG, other than this is the best Mount and Blade Warband mod available today.

This post is part of the series: Mount and Blade Mods

A guide to the best mods, patches and expansion packs for Mount and Blade.
(Redirected from Mount&Blade Warband)
Mount & Blade: Warband
Developer(s)TaleWorlds Entertainment
Publisher(s)Paradox Interactive(PC)
Ravenscourt (Koch Media) (PlayStation 4, Xbox One)
Designer(s)Armağan Yavuz
Steve Negus
Cem Çimenbiçer
Composer(s)Jesse Hopkins
Platform(s)Microsoft Windows, Android,[1][2]macOS, Linux, PlayStation 4, Xbox One
ReleaseMicrosoft Windows
Android
March 10, 2014
macOS, Linux
July 10, 2014
PlayStation 4, Xbox One
  • WW: September 16, 2016[3]
  • NA: September 27, 2016 (PS4)
  • AU: December 20, 2016 (PS4)
Genre(s)Action role-playing, strategy
Mode(s)Single-player, multiplayer
Mount & Blade: Warband is the stand-alone expansion pack to the action role-playingvideo gameMount & Blade. Announced in January 2009, the game was developed by the Turkish company TaleWorlds Entertainment and was published by Paradox Interactive on March 30, 2010.[4][5] The game is available as a direct download from the TaleWorlds website, through the Steam digital distribution software, as a DRM-free version from GOG.com, or as a DVD with required online activation. The macOS and Linux versions were released on July 10, 2014 through Steam.[6]
Warband expands on the original game by introducing a sixth faction (The Sarranid Sultanate), increasing political options, adding the ability for the player to start their own faction, and incorporating multiplayer modes. Reviews of the game were generally favourable, with the addition of multiplayer praised.[7] The game places a focus on the horse-mounted combat and giving orders to one's warband in the field, such as telling archers to hold a position or infantry to use blunt weapons.
As of January 31, 2014, Paradox Interactive is no longer the publisher for Warband and has given publishing back to the developer.[8]
Warband was released for both the Xbox One and PlayStation 4 in September 2016 for most regions, with an Australian and New Zealand release on December 20, 2016.
Map of Calradia, the setting of the game

Gameplay[edit]

The main changes to the game were the inclusion of multiplayer capability, the introduction of a sixth faction, Sarranid Sultanate, and the reorganisation of the overworld map.[9] The introduction of political options allows players to influence lords and marry ladies, and it is possible for an unaligned player to capture a town or castle and start their own faction.[9] The game contains slightly improved graphics, along with new or altered animations in combat.[10]

Multiplayer[edit]

Wiki
The new multiplayer mode removes all of the RPG and map elements from the single-player mode, instead focusing on direct combat.[10] Multiplayer matches cater for up to 200 players, split into two teams based on the factions selected.[9] All players are provided with a balanced 'template' character (which can be altered for each server) based on three general types of pre-modern age military: Archery, Cavalry, and Infantry.[9] Characters are customised by purchasing the equipment available to their selected faction, with better equipment purchased after earning denars (the game's currency) in the multiplayer matches.[10] There is no link between a player's multiplayer and single-player characters, and no way to level up the multiplayer character or alter its characteristics from the templates (other than through the purchase of equipment).[11]Eight multiplayer modes were included in the original release of Warband.[11] Most were similar to modes found in first-person shooter games (such as team battles and capture the flag), although other modes, like the castle sieges from the main game, are also included. Some Modifications provide extra game modes. The combat itself various on class. Grand piano esx logic sample question. Melee combat consists of four directions of attack that are up, down, left, right, as well as four directions of blocking being that same as attacks. Some melee weapons can only be used in two attack directions which are up and down while some can't block such as certain knives not obtainable from the equipment menu.[11]

Downloadable content[edit]

Napoleonic Wars[edit]

Napoleonic Wars is a multiplayer-focused (some single-player aspects), DLC developed by Flying Squirrel Entertainment for Mount & Blade: Warband, set during the last years of the Napoleonic Wars. It features historical battles from the Napoleonic era of up to 200 players with over 220 unique historical units, controllable artillery pieces, destructible environments and six selectable nations: France, Britain, Prussia, Austria, Russia and the Rheinbund (the latter added in the 1.2 patch). The DLC was released on April 19, 2012.
The multiplayer revolves around game modes such as team deathmatch, deathmatch, siege, capture the flag, duel, battle, and commander battle. There are also community-organized events that pit player-created 'regiments' against one another in first-generation warfare, which attempt to emulate the realistic conditions of Napoleonic warfare. Most of these regiments are based on actual regiments from the Napoleonic Wars. The regiments work together to create organized events, such as line-battles and sieges. Most events are casual, but there are community competitive leagues that hold tournaments between the regiments.
Flying Squirrel Entertainment had help from the developers of the previous multiplayer mod 'Mount and Musket', also set during the Napoleonic Wars. Since the release of the game it has been patched several times, adding more content to the game: sailors and marines as well as usable schooners and longboats, and medics.
Napoleonic Wars received 'favorable' reviews according to the review aggregation website Metacritic.[12]

Viking Conquest[edit]

Viking Conquest is a DLC for both singleplayer and multiplayer. It is developed by TaleWorlds Entertainment and Brytenwalda team which is famous for their eponymous mod. Viking Conquest takes place during the Dark Ages and allows the player to explore the British Isles, Frisia and Scandinavia. It features a story mode where the game is based on history and the player's choice affects the outcome, and a sandbox mode which is similar to Mount and Blade's original game in which the player is free to roam around, this includes where you can make your own character and play regularly or make a character that is a King of his own Kingdom. First gameplay footage from TaleWorlds showed new naval combat where the player will fight on ships and boats. It was released to the public on December 11, 2014, and received 'average' reviews according to Metacritic.[13]
A 'Reforged Edition', which promised to improve many aspects of the game, was released on July 24, 2015.[14]

PlayStation 4 and Xbox One port[edit]

A console port was announced in 2016 for a 16 September 2016 release, to be published in Europe by Ravenscourt.[3] The port was to have no major upgrades on the original, and lack the Viking Conquest and Napoleonic Wars expansions. Modding is not supported in the ported versions. A digital release for North America was also scheduled for September 16, 2016.[15]

Reception[edit]

Reception
Review scores
PublicationScore
PCPS4Xbox One
GameSpot7.5/10[7]N/AN/A
GameZone8/10[16]N/AN/A
IGN8.1/10[11]N/A6.8/10[17]
OPM (UK)N/A7/10[18]N/A
OXM (UK)N/AN/A7/10[19]
PALGN8/10[20]N/AN/A
PC Format67%[21]N/AN/A
PC Gamer (UK)83%[22]N/AN/A
PC Zone70%[23]N/AN/A
The Digital FixN/A6/10[24]N/A
Teletext GameCentral6/10[25]N/AN/A
Aggregate score
Metacritic78/100[26]67/100[27]59/100[28]
The PC version of Warband received 'generally favorable reviews', while the PlayStation 4 and Xbox One versions received 'mixed or average reviews', according to Metacritic.[26][27][28] On digital distribution platform Steam, the PC version received an overwhelmingly positive rating of over 97% by players. Like its predecessor, Warband was praised as a low-cost game with greater replayability and longevity than most contemporary studio-published games.[11] However, several felt that describing Warband as a sequel was overreaching, and that the game is better described as a 'stand-alone expansion' or an improved version of the original Mount & Blade.[9][29]
The feature most praised was the inclusion of multiplayer, with ComputerGames.ro describing it as 'exactly what its predecessor was missing',[10] while Nick Kolan of IGN stating that the feature is 'arguably the main reason for the expansion's existence.'[11]Mod DB awarded it the 'Editor's Choice: Best Multiplayer Indie Game of 2010' award.[30] Reviewers noted the small number of multiplayer maps and modes, and the imbalance present in several of these, although the ComputerGames.ro review suggested that the producers' acceptive stance towards modding would see these problems rectified.[10][11] Kolan emphasised the friendlier community attitude compared to other multiplayer games, although Alex Yue of Gamer Limit and Christopher Rick of Gamers Daily News found that there would only be a small number of servers running at any time, and these would not always be fully populated with the possible 64 players.[11][29][31] Yue also believed that people who owned the original Mount & Blade and were uninterested in the multiplayer feature would be better not purchasing Warband, as it was the only new addition of worth.[29]
Several reviews found that the graphics, while an improvement over the original, did not compare well with other games.[7] The IGN review claims 'it looks like [Warband] was released a decade ago'.[11] Brett Todd of GameSpot commented that there were some 'picturesque' scenes amongst all the generally 'dated visuals',[7] while Rick dismissed the need for high-quality graphics, as he felt the quality of gameplay was more important.[31]
Todd commented negatively on the lack of development for the single-player mode, claiming that although the new faction and political quests were added to the original, the game lacks the depth and background of other role-playing video games, and the open world and steep learning curve may intimidate some players.[7]

References[edit]

  1. ^'Mount & Blade: Warband – Android Apps on Google Play'. Google Play. Google. Retrieved August 15, 2014.
  2. ^Hollister, Sean (March 10, 2014). ''Mount & Blade' for Android shows that full PC games can go mobile'. The Verge. Vox Media. Retrieved August 15, 2014.
  3. ^ ab'Mount & Blade – Warband erscheint am 16. September für PlayStation 4 und Xbox One'. Koch Media (in German). Deep Silver. August 12, 2016.
  4. ^'Paradox Interactive Announces GDC '10 Line-up'. Paradox Interactive. February 24, 2010. Archived from the original on December 16, 2010. Retrieved May 13, 2017.
  5. ^Rick, Christophor (January 31, 2009). 'Paradox Interactive New Titles Announcement'. Gamers Daily News. Archived from the original on February 4, 2009. Retrieved May 13, 2017.
  6. ^Elliot, Frank (July 10, 2014). 'Mac OS X/Linux and Steam Workshop Support'. Steam. Valve Corporation. Retrieved July 10, 2014.
  7. ^ abcdeTodd, Brett (April 21, 2010). 'Mount & Blade: Warband Review'. GameSpot. CBS Interactive. Retrieved August 15, 2016.
  8. ^Saed, Sherif (February 3, 2014). 'Paradox no longer publishing Mount & Blade games, offers free Magicka: Wizard Wars to owners'. VG247. Retrieved May 13, 2017.
  9. ^ abcdeRobinson, Joe (April 13, 2010). 'Mount & Blade: Warband Review'. GameWatcher. Retrieved April 2, 2017.
  10. ^ abcdeBranco (April 18, 2010). 'Mount & Blade: Warband PC Review'. Computer Games. Archived from the original on April 24, 2010. Retrieved May 13, 2017.
  11. ^ abcdefghiKolan, Nick (April 13, 2010). 'Mount and Blade: Warband Review (PC)'. IGN. Ziff Davis. Retrieved May 29, 2018.
  12. ^'Mount & Blade: Warband - Napoleonic Wars for PC Reviews'. Metacritic. CBS Interactive. Retrieved May 29, 2018.
  13. ^'Mount & Blade: Warband - Viking Conquest for PC Reviews'. Metacritic. CBS Interactive. Retrieved May 29, 2018.
  14. ^'Viking Conquest: Reforged Edition'. TaleWorlds Forums. May 15, 2015. Retrieved May 13, 2017.
  15. ^Nelva, Giuseppe (August 29, 2016). 'Mount & Blade: Warband PS4/Xbox One North American Release Date Confirmed on September 16th'. DualShockers. Retrieved May 13, 2017.
  16. ^Hopper, Steven (April 29, 2010). 'Mount & Blade: Warband review'. GameZone. Archived from the original on April 24, 2011. Retrieved May 29, 2018.
  17. ^Johnson, Leif (September 22, 2016). 'Mount & Blade: Warband Review (XOne)'. IGN. Ziff Davis. Retrieved May 29, 2018.
  18. ^'Mount & Blade: Warband'. PlayStation Official Magazine – UK. Future plc. November 2016. p. 91.
  19. ^'Mount & Blade: Warband'. Official Xbox Magazine UK. Future plc. December 2016. p. 91.
  20. ^Chen, Bev (September 18, 2010). 'Mount and Blade: Warband Review - PC Gaming Video Game Review'. PALGN. PAL Gaming Network. Archived from the original on September 23, 2010. Retrieved May 30, 2018.
  21. ^'Mount & Blade: Warband'. PC Format. No. 240. Future plc. June 2010. p. 101.
  22. ^'Mount & Blade: Warband'. PC Gamer UK. Future plc. June 2010. p. 98.
  23. ^'PC Review: Mount & Blade: Warband'. PC Zone. Future plc. July 2010. p. 84.
  24. ^Harwood, Edd (September 28, 2016). 'Mount & Blade: Warband Review (PS4)'. The Digital Fix. Poisonous Monkey. Archived from the original on September 29, 2016. Retrieved May 29, 2018.
  25. ^Jenkins, David (April 2010). 'Mount&Blade: Warband (PC)'. Teletext GameCentral. Teletext Ltd. Archived from the original on April 14, 2010. Retrieved June 1, 2018.
  26. ^ ab'Mount & Blade: Warband for PC Reviews'. Metacritic. CBS Interactive. Retrieved October 5, 2010.
  27. ^ ab'Mount & Blade: Warband for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved May 29, 2018.
  28. ^ ab'Mount & Blade: Warband for Xbox One Reviews'. Metacritic. CBS Interactive. Retrieved May 29, 2018.
  29. ^ abcYue, Alex (April 19, 2010). 'Gamer Limit Review: Mount & Blade: Warband'. Gamer Limit. Gamer Limit Inc. Archived from the original on April 22, 2010. Retrieved October 19, 2010.
  30. ^Henley (December 20, 2010). 'Editor's Choice - Best Multiplayer Indie feature'. Mod DB. DBolical Pty Ltd. Retrieved January 19, 2011.
  31. ^ abRick, Christophor (2010). 'Mount & Blade: Warband Review (PC)'. Gamers Daily News. Archived from the original on October 5, 2011. Retrieved October 20, 2010.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Mount_%26_Blade:_Warband&oldid=899727744'
Waiting for Mount & Blade 2: Bannerlords? Stop twiddling your thumbs and give some of these Warband mods a whirl.
Mount & Blade: Warband is the standalone expansion for Mount & Blade that released on Steam back in 2010 and made its console debut at the end of last year, and a huge modding community has built up around it.
The sequel, Mount & Blade 2: Bannerlords, still doesn’t have a confirmed release date but we do know that developer TaleWorlds will share its tools to keep the modding community alive.
There’s a tonne of mods for Mount & Blade: Warband, from total conversion to simpler fare that makes the game prettier, and that’s what we’re here for today.
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Mount & Blade: Warband’s best mods and where to get them

In anticipation of the sequel hopefully hitting its potential 2017 release date, we’ve rounded up some of the best mods for you to try in Warband as the game is super cheap right now, and it’s a good a time as any to dip your toes into the water.
Let us know if your favourites made the list, and if you have any suggestions of your own.

A Song of Ice and Fire is music to our ears

If you’re yearning for some Game of Thrones action while waiting for the next book or the new series, A World of Ice and Fire is going to be right up your street.
We reviewed AWoIaF a few years ago, comparing it to another popular Game of Thrones mod, A Clash of Kings.
It was officially released in April this year and is still being updated – you can check out June’s patch notes here – and it lets you pick character names based on either the books or the TV series, which is a nice touch.
If you’re ready to slaughter and pillage your way to the Iron Throne, this is the mod for you. Win 10 spotlight not working.

Mount & Blade: 40K

Warsword Conquest has been around for a while, and while it’s still in beta, this Warhammer fantasy total conversion mod features factions like the Scaven, dwarves, orcs, elves, Lizardmen and more.

Mount And Blade Warband Co Op Mod

The latest update was in June, and while there’s still no release date in sight, it’s a solid fantasy mod for fans of Warhammer.
Any mod that enables drunken heroes to stagger across the world and ride into battle completely sozzled is okay in my book.

A galaxy far, far away

Star Wars – Bear Force 2 is a world away from Mount & Blade: Warband.
Set during the Clone Wars, this multiplayer mod has overhauled everything to recreate the Star Wars universe for Mount & Blade players who fancy changing things up and trading in their swords for lightsabers.
In June’s blog update the team behind the mod said that they were working towards “a grand release in July”. Hopefully they’ll get it out there before Bannerlord comes out.

Mount And Blade

Watch your enemies lose their heads

There’s nothing more satisfying in this world than lopping off someone’s arm or leg, so let’s throw a little love towards the Decapitate and Dismember mod.
It’s an oldie but a goodie, and all of the enemies can be beheaded in the majority of scenarios. Just like in real life, it might take you a few tries to hack off a limb or a head, but a little perseverance and elbow grease goes a long way.

It’s not Elder Scrolls 6, but it’ll do

It would be remiss not to include an Elder Scrolls mod on the list.
Tamriel: Bloodlines End is an ambitious mod that is currently in development for Warband. It’s set in the fourth era, just after the assassination of Emperor Titus Mede II and Vittoria Vicci.
Factions include Khajiit, Argonians, Aldmeri, and lots more. It’s certainly one to keep an eye on if it can deliver on its promise to let you “Travel to any corner of Tamriel.”
There’s no release date for a beta version, so let’s hope the project doesn’t become too overwhelming. We really want to see Tamriel come to Mount & Blade: Warband.

A Smorgasbord of mods

If you can’t be bothered to trawl through all of the Mount & Blade: Warband mods, the Floris Mod Pack is for you.
This is definitely an experience for players who have seen and done all there is to do in the vanilla version of the game, and it brings together a range of existing mods in the community.
You can choose between Basic, Gameplay, and Expanded versions depending on both the power of your PC and how much of a change you want.

Need a helping hand?

Wandering the land trying to amass an army can get lonely at times. If you want some company, the Full Invasion 2 mod is a popular choice for co-op.
Players are tasked with surviving waves of invaders and bosses for as long as possible, so it’s no walk in the park.
There is a newer version being worked on that will introduce new maps, systems, and features. If you’re having fun with Full Invasion 2, it’s worth keeping up with Wave 53 Studios’ progress on Full Invasion 3.

For honour and glory

Another mod that’s still in development, War of the Samurai overhauls Mount & Blade: Warband’s setting entirely.
YouNean is putting in a lot of effort to get its mod as historically accurate as possible, reading up on the era to get the names and artwork spot on.
The mod starts in 1560 after the Battle of Okehazama and one of the features will be the option of promoting members of your army to companions. There will be at least 50 clans and over 300 lords when the mod is finished.
It’s one to add to your watch list.

Swords and sorcery

Perisno is a fantasy mod for Warband and within it you’ll find elves, giants, dwarves, and even magic – although it’s worth noting that players can’t actually use magic.
The most recent update rolled out five new factions including two factions of giants, which are now a playable race.

Mount And Blade Ps4 Mods

Perisno has powerful weapons like the Flamebringer and Skyfall relics, and as well as invaders, players need to be on the lookout for the “Dreaded One,” adding another dimension to the gameplay with the potential for some interesting random events.

Chivalry is alive and well

Prophecy of Pendor is for those of you who don’t want to go too far off the reservation.
The setting is low-fantasy, and Knighthood Orders, voice acting encounters, and “Well thought out cultures, armies, and conflict” lend themselves to a greater sense of immersion.
The AI battle system is new and there are even more quests and events than the original expansion.
Definitely a must-have for lovers of the original.

Looks aren’t everything, but they help

It’s no surprise to anyone to say that Mount & Blade: Warband isn’t the best looking game out there, but the Mount & Blade: Retexture mod sets out to rectify that.
The texture pack is for the vanilla version of the game and makes it a hell of a lot more easy on the eye.
Expect an update for hair textures soon as well.

Bigger is better

If you think your PC can handle the challenge, you should look into Warband Battle Size Changer for some epic fights.
The mod increases the base limit of 150 soldiers to 1000.
But fair warning, “Don’t even expect to be able to have battles of size 1000 even if you have the latest and greatest hardware; that upper limit is that high to give plenty of leeway. If you experience crashes, you should lower the battle size.”
If your game starts to slow down or crashes, obviously you need to lower your expectations somewhat, along with the number of troops.
But this should serve nicely to spice up your battles.